

Description: Flies above the player, then fires a beam straight down 3 times.Description: Charges up and launches energy orbs at the player up to 4 times.In this phase the Collector will use a different set of attacks: The third time, there will be two spike balls. The second time you get sent to this room, the Collector spawn a spike ball that bounces around the arena. Silhouettes on the ground show where the bombs will land.Bomb explosions can be blocked or parried.They don't explode on contact with the player. Bombs deal damage when they land on the ground.The ground smash cannot be blocked, parried, or dodge rolled.Description: Charges up and creates a shockwave on the ground, then bombs drop from the ceiling.Is immune to attacks and projectiles while spinning, except ones that go through shields.Will change direction when he hits a wall.Description: Hops on his syringe, then spins around the arena.Will do the attack at least 3 times and no more than 5 times.Can be blocked, parried, and dodge rolled.Description: Lunges and stabs forward with his syringe multiple times.The Collector uses the following attacks: Is invincible during the move unless otherwise specified.Description: Drinks the Penacea potion, which restores his health completely.In his 4th attempt, he will not be invincible, and attacking will cause him to drop the potion. The second time it will be at around 60% and third time, 80%.Īfter the third time he drinks the potion, he will immediately transition to his final phase regardless of which phase he is currently in. If his HP drops below ~40% he will stun everything around him and gain a force field, which goes away after he restores his health.
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